Posts Tagged ‘Critic’

Yaaaaay Words.

Friday, November 28th, 2008

H/T to Mirror up to Nature for drawing attention to Isaac Butler and Rob Kendt’s latest project - The Critic-O-Meter, which Isaac at least has been hinting at for a couple months now. Using as much data collection as allowed by nature with subjective reviews, their project seeks to derive a letter grade from the collected reviews of every Broadway and Off-Broadway show in Le Grande Pomme. Stamp. of. Approval.

New Leaf company member Kyra Lewandowski also pointed me in the direction of this handy tool which demonstrates how beautiful data analysis can be. I’ve been thinking for a while now about collecting some word clouds from theater company and blog sites and displaying them to help provide some biofeedback about the words coming out of our mouths. These Wordles are only made from the most recent 6 posts from the following blogs, So as always, the more data you feed in, the more illuminating the analysis.

Theater for the Future:

Don Hall:

Steppenwolf Blog:

Chicago Tribune critic Chris Jones:

All images created by Wordle under a Creative Commons Attribution 3.0 United States License.

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Plugging It.

Friday, November 7th, 2008

Let there be no mistake: If you are in or near the city of Chicago, you should see Six Years at New Leaf Theatre before it closes on November 22nd.

I’ll make it easy for you later in this post. But first let me make the case to you.

It’s not because the acting is superb. Though it is.

It’s not because Sharr White’s script is deeply resonant in ways we couldn’t have imagined when we started the rehearsal process. Though it is.

It’s not because we at New Leaf deeply care about fostering a dialogue with the entire theater community and theater-going public with our work. Though we do.

It’s not because New Leaf’s work is crafted and priced to be a high-value evening. Though it is, and this week Time Out Chicago has said as much with a big red star labeled “Cheap” next to our Critic’s Pick - a coveted prize that I can’t remember seeing on another show.

It’s not because bloggers are always Pay-What-You-Will at New Leaf. Though you are.

It’s not because this is your last chance. Though it is.

It is because Six Years begins a triptych season - an important season for a relatively small company - that asks the question “How do we build a future from a present that we didn’t expect?” It is a question that needs to be answered. Now. And we believe that our work offers an opportunity for our audiences to break open big questions like that in a new way - an entertaining way that engages and fosters conversations and thought for days after the show.

We ask that question three times this year, on three scales, in three shows: Once as a nation of families. Then as an individual, alone and without support. Then as a community, together. We ask it three times because when you ask a question like that, you need to feel the question out on several levels: The big picture, the local picture, and your own picture.

I hope you can make it. I want you to make it, and I’m eager to know what you think and what resonates with you. Because you are smart, and your opinion will inform my work.

This post was inspired by a great post that just popped up from my new second-favorite theater town in the world: Here’s looking at you, Vancouver.

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Should I dress as Sound Hitler or Sound Pol Pot?

Friday, October 10th, 2008


It was only a matter of time, I suppose. The Reader has accused me of being a tyrant. And it didn’t have anything to do with either this blog or the user interface of the CTDB! I feel honored.

Deanna Isaacs says this about the sound for Million Dollar Quartet:

I’m talking about amplification that distorts the music, assaults the audience (Didn’t they crank the volume at Gitmo?), and sends you home with a tinny ringing in your ears. In the case of MDQ, it’s also historically inaccurate. I left the Goodman thinking we need to end the tyranny of the great and powerful–and probably deafened–guy in the sound booth. It doesn’t look like this’ll change unless we speak up, so let’s hear from you now–while we can still hear at all.

It would be grossly irresponsible of me to get into the he said she said of specific choices that led to the overall volume and mix that makes Million Dollar Quartet the musical that it is, or, on the other hand, to challenge the aesthetic validity of Deanna’s opinion. She has a perfectly valid point of view and experience of the show here, and has a right and a responsibility and a deadline to her readers to express it. There are also equally valid aesthetic reasons for turning up the decibel level, however, and the disconnect between the two opinions comes down to a question of: how loud should our theater be to appeal to an American audience?

What I do feel I can address here from within my massive bunker of conflicted interest - and hopefully continue and support Deanna’s discussion with the audience - is a lack of sophistication among the general public (greatly reinforced by barbed comments like Deanna’s and other theater critics) about the what, who, why and how sound choices like overall volume level get made. By a complete team of collaborators.

Here’s something you may not know: Sound Engineers and Designers are very concerned about the deafening of America. We value and protect our own hearing on a daily basis. And we also argue about the ethical implications of our own amplification techniques very passionately within the community and in our production meetings. Just as many musical engineers are moving to educate the public about the potential pitfalls of overly compressed dynamics on our hearing and in the quality of our music (see link above), I think it’s time that sound engineers, designers, and musically-savvy artists start a meaningful dialogue about how to balance sound systems to both appeal to a THX-soaked public and a community of theatrical purists who react violently against amplification. That’s really the story here - you have two types of audiences at war with each other, often in the same house - one that adores their ipods and needs to feel their sound and one that comes from a classical or purist standpoint and doesn’t want that aspect of culture to touch their art. I sympathize with both of these perspectives, and my designer tells me of an experience of his:

There was one night when someone went up to [my sound engineer] at intermission and said, “It’s so loud! Why does it have to be so loud?” and almost concurrently someone ELSE came up to the mixing board and said, “This is the best any show has ever sounded here.”

So we all have a valid opinion. That’s fine. At the same time, if the conversation continues like it has (ever since sound amplification became part of theater) sound engineers will remain the public whipping boys and girls of everything wrong with the mix of technology and art. The conversation that everybody wants - the one where the two audiences get heard and dare I say find a way to compromise (The bad idea that would lead to a better idea is something like a volume rating system - this show is rated RFL for Really Flippin’ Loud). Also in that discussion should be some theatrical reporting that investigates WHY shows are getting louder and louder at a rapid pace, and WHO is responsible for making those choices. Hint: there is no simple answer here. Like any battle in the culture war, there is a massive disconnect in the conversation which contributes to frustration from audience, critics, designers, and operators alike. Critics and the audience they represent sometimes seem to believe that sound engineers control the volume of the show with one of those knobs from Spinal Tap that goes to eleven, and that we engineers tend to be irresponsible doofs who are obsessed with squeezing more volume out of a sound system. As a result, the engineers are the ones that people come to with complaints. Which is sad and ultimately ineffective, since sound engineers and designers are not always equipped or empowered to lead and engage a public dialogue. You would not believe how hurt and hurtful people are made by sound that makes them feel uncomfortable… whether its too loud or too quiet.

So who is responsible for the sound that you hate? Here’s a comparison for you. Most critics (and many in the audience) are really adept at picking apart a finished production apart and identifying who made a particular choice as it relates to story: did the actor do that because the playwright told him to? Because it’s part of the director’s vision? Or is it just a choice that the actor made that night? The same process exists for sound, and the responsibility rests on the team of collaborators pretty much as follows:

The sound engineer / operator is primarily responsible for recreating the mix or sound design consistently as dictated to her by the sound designer. This responsibility of consistency does include things like communicating with performers and scenic crews to make sure their use of microphones, instruments and their own voice stays consistent under regular wear and tear, sickness, etc. The sound engineer is NEVER allowed to change the show based on what an audience member or critic is telling him that day.

The sound designer is responsible for translating the aesthetic desires of the director and music director into a technical configuration that allows for aesthetic flexibility, acoustic control, and support to the performers. They educate the creative team about what is physically possible for a sound system to accomplish, and they put their name on the sonic aesthetic choices being made. That said, if a director (or a producer) feels that a choice is inappropriate for the overall artistic quality of the show, they will give the sound designer a note. And then another note. If it gets really hairy, they might withhold a paycheck or two. The sound designer’s role is often one of the most complexly political in the creative process, because they must serve many functional requirements and still find artistic fulfillment through their work at the end of the day..

The director, as she relates to sound, is there to balance all of the sonic elements and make sure they work together to support the story being told and the overall artistic quality of the show

The producer foots the bill. Producers have to think about things like “can we sell this show,” and, “what equipment can we cut from this rental list to save money, and will it damage the aesthetics of the show,” and, “what could we do to maximize the appeal of this show to a broad market?” As a result, they often have to make wildly unpopular decisions.

One of the best thinkers about how a sound designer can navigate the various demands of performer, audience, producer and director just happens to be the sound designer in question, Kai Harada, who published his excellent sound handbook free online almost a decade ago. He has a lot to say on the question of pleasing everyone as a sound designer, and it’s a great primer on the sonic tightrope act if this is a subject you get passionate about:

The sound designer has a great duty, both due to the scope of his or her activities, but also because sound reinforcement is so unquantifiable. Everyone wants to hear something differently. The sound of the show can change within seconds– so many factors can influence the propagation of sound from Point A to Point B: humidity, temperature, full house versus no audience, tired operator, warm electronics, a singer having an off-day, a sub in the pit, etc., etc., whilst other departments have somewhat more quantifiable parameters under which they operate. Scenery might be at Point A, Point B, or somewhere in between, and it will travel from A to B in a given duration, but there aren’t many factors that can influence it greatly, short of some catastrophic automation failure. Lighting instruments are predictable beasts, as well; granted, voltage drops and old filaments can vary the quality of light projected from an instrument, but for the most part they turn on to the intensity set by the designer on the computer and stay that way. Sure, a bad data line can wreck an entire show very quickly, but that’s why we have backups. Humans who control the button-pushing on the electrics desk can influence the look of a show, too, but not so drastically as a sound operator. Let’s not forget that sound is a relatively new participant in theatre, and is often greatly misunderstood.

Thus, the designer must not only justify his or her design and equipment, but appeal to the wants of many– the director has an idea of the way the show should sound, and so does the designer. Let’s not forget the music director, the orchestrator, the dance arranger, the producers, and the choreographer. Then the cast needs to hear onstage. Then the orchestra pit members need to hear in the pit. Then the costume designer doesn’t like look of so-and-so’s microphone. Politics plays a large and important role in the designer’s life. To paraphrase something a Broadway designer once told me, “Anyone can draw up designs and do equipment lists; the key is to getting other people to do what you want them to.” Theatre is a collaborative effort, and no one knows that better than the sound designers.

If we value the conversation at all, theater reporters should get more involved in this increasingly complex and controversial aspect of theatrical production. My belief, and it is one that is shared by several sound designers, is that sound is getting louder because of sound’s appeal to audiences, not because of all those reckless fascist dictators up in the booth. While I acknowledge the absolute inarguable validity of Deanna’s experience with this show, she does not do me the same service by indulging the urge to scapegoat me, the operator, for her experience. I think Deanna and reporters like her need to first investigate the many factors that cause our negative experiences with sound reinforcement in the theater. If you disagree with an artistic choice, explode open the conversation. Maybe some intrepid reporter could take the Bob Woodward approach and embed themselves in an artistic conversation as an observer… from concept to execution, and do the work of pinpointing exactly where creative teams could improve their response to audience demands for a quieter show. Wouldn’t that make for a more rich understanding of theater, and a more vital conversation about theater?

My booth is open, though you might have to speak up over all this fantastic noise I’m reinforcing.

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Why I’m Not Worried by a Sleeping Theatrosphere

Monday, September 15th, 2008

I’ve been talking with some folks who are making the leap to Chicago - there’s of course Brian over at Director Sector who I’m excited to be collaborating with on a number of theater/web hybrid projects, and I was on the phone this morning with an electrician who’s moving to town this fall. Two of my younger sisters are also moving off or preparing for college, and considering all their options in a very uncertain time. In talking with all of them about the resources, networks and strategies available to someone joining a new community, I was reminded (and I hope have suitably warned them) about that rough year I had when first moving to town, living with my high school friend John in Bridgeport, picking up the odd design and the odd temp job. Not everyone experiences it, but those months spent disconnected from the community you’re living in can be so poisonous - or they can be renewing. Like that feeling when your broken bones are mending, the solitude of living solo in a new community is itchy because you’re healing. But when our perspectives are disconnected from the reality of our social environment, we’re unable to act, we’re unable to engage, we’re unable to do the basic work of theater - connection.

I try not to push theater folk into coming to Chicago specifically, though I will lobby for it when the alternative is New York. For some, Chicago can be a familial network of artistic support, and for some, it’s a crowded game. I greatly admire folks breaking new theatrical ground like Cherubs Faculty Associate Paige Clark (who is starting a theater company in San Antonio) or Zachary Mannheimer’s continuing project with Subjective Theater Company, and their drive to build the Des Moines Social Club. My new ground to be broken has never been geographic, however - my life didn’t offer that option - and instead I’ve been interested and equipped to deal with structural changes and new ways of developing ideas, and that means testing those structures with as many contexts as possible. For me, Chicago is the lab in which I can play with structure, scale, and interconnectivity of how theater can work. And I’d be lying if I said that I’m ready to draw conclusions about those experiments yet.

Before I got connected with the theater community in Chicago, I had incredibly inaccurate and subjective opinions - both glowing and fearful - about how the theater community here operated. And like any flawed assumption that you use to cope with your situation, those opinions got reinforced as dogma and prejudice against/for this way of doing things or that way of doing things, and if you’re lucky, you get data later on that helps you break that prejudice down. No one is immune to the process of prejudice. It’s just how the human brain works. That’s the beauty of the scientific method, but of course there’s a problem - objectively analyzing social constructs like the impact of theater on a community is notoriously difficult.

As could be expected, I’m mulling over another spat of outlandish but perhaps fruitful argument generated by Scott Walters over at Theater Ideas. Given a context of pure theory, Scott is an inspiring academic guru of theatrical community organization, but in the time we face now - a time of political change that initiates a debate of social change, and a time where the arts face assault from a culture that wages unjust wars and lets entire cities drown - the practical needs of the theater community that I operate in are at odds with his divine fury in support of a “purer” theory-driven movement.

This feels instead like a time of realignment. The arts are about to lose their traditional government and grant funding left and right. We all know it, and I think it could even be seen as ultimately just - as long as the money goes to more worthy causes like education, alternative energy research, rebuilding and renewing the gulf coast cities, universal health care, and especially veteran’s medical and psychological care. Those are the things I’m willing to fight for funding for through whatever, not my own skin. I’ve been happy to see that most of us in the arts understand this and don’t make the mistake of clamoring to hang on to our existing models of funding. We instead say: Hey, let’s find a way to do our work - important work, dammit - that doesn’t burden the communities we are trying to serve. That to me is a simple and workable definition of this new model for theater that we’re seeking to articulate - a theater for every community, because of the community, but not draining that community.

Scott seems to get frustrated with realignment, because he feels he has done that work already. He makes regular, even daily calls of report, report, report our progress, and accuses the rest of the theater movement of generally lazy thinking. But if he is the overactive analytical left brain of the theater movement in this country, he’s in danger of letting the body of the movement get sleep deprived. The playwrights, designers, directors and technicians that blog along with him often act as the hands, eyes, and ears (and in the case of Don Hall, the asshole - kisses Don) of the theater movement - and we need our regular exercise and REM sleep.

What does that sleep look like in the theatrosphere? It looks like doing theater, and not always blogging about it. It looks like taking the time to think about the political and social crisis in this country and how our art should reflect the choices that people in our country are making now about our future trajectory. It looks like training ourselves by testing new articulations of old ideas (what else is rehearsal for?) It looks like taking the theories of a new model of theater and testing them through a season selection, a rehearsal process, a design, a marketing plan, a critical review. It looks like retreating to the wilderness to reconnect with the real reasons to do this work. It looks like spreading the word out from our e-bubble and changing the cultural dialogue one artist at a time - which is 90% boring work and 10% hopeful inspiration.

Of course it’s working, since the theater community is so very small: I can see in the green room banter that there is a renewed consensus and commitment to finding a better way of connecting the community to the art that it wants and needs but doesn’t know how to ask for. No one, especially the regional theaters, think that the status quo is going to work for much longer - or that it’s working now. I hope that the work that Dan G. and I are doing with the CTDB - which is ultimately about collecting highly detailed information on a single community, albeit one Scott is sick of hearing about - show Scott that it’s not just his eyes that are open to the change that must happen if our work is to survive and matter and do some good for us and our neighbors. Scott regularly uses the contents of American Theatre Magazine as his canary in the coal mine for how successfully his model for truly regionalized theater is being implemented, and no wonder he’s frustrated. ATM is the public face of the TCG-flavored status quo, and he’s shown many times about how their skewed data analysis and commentary doesn’t typically do their data collection any justice. Policy formation always begins with an accurate census and assessment of community need, and if the little guy is to make the choice, they need the data in their hands, and they need to be empowered to analyze it themselves. If we seek to change our model, our way of working, we must apply a little bit of scientific process: we can work to collect empirical data, and use it to break down our prejudices and test our theories about art, artist, audience, and community. Because while we need dreams, theory and action to engage with our work, they all need to work in balance with each other and with the real world.

So don’t be ashamed to take a nap when you get tired. We’ll need you nice and rested and sharp for work tomorrow.

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How (and why) to write a Company Bible

Sunday, June 15th, 2008

Ever seen one of these? It’s a big binder filled with knowledge. Procedures. Contacts. Lists. Accessible Information.

In his big comeback post, Scott Walters illustrates very clearly the reasons for an artist to be proactively collecting and sharing the knowledge of what it is they do and the tricks and insights that make the work itself easier and more effective: knowledge is power.

… Those who wield power in the theatre — the administrators, the board members, the foundation staff — do read these studies, do recognize the value of the data and the ideas, and do put them into action — and that is how they maintain their power. They think more broadly about the art form. The result of lack of knowledge is a diminished power for artists, who give over control of their art to those who will take the time to study, to learn, to think.

The lifespan of an artist within a theater company is often a lot like the lifespan of a fruit fly. Artists often want to do one thing - say, perform - and get signed on to do that, and run box office, and figure out how to market a play, and raise money for that play, and keep the bathrooms clean… It’s tiring, and the passion for your work either carries you through the balogna or it doesn’t, and after five to ten years you start dreaming of a normal adult life that doesn’t involve begging and scrubbing and poverty.

For me, there is a lot of wasted energy in reinventing the wheel here. Let’s say a company is formed in 1983, and goes through five leadership cycles in that time. There’s a big difference in quality between the company with leadership that captures the collected knowledge of the company and the company that starts from scratch every time a company member moves on. It’s the difference between accruing institutional knowledge and burn out.

But when you get your feet wet, you’ll start to notice big challenges involved in passing complex knowledge structures on to a complete noob. Awful example from my own experience: Teaching a non-technical person how to mix their first musical. Let’s say your regular technical guru is moving out of town, and you have to basicially xerox them or face the loss of quality that comes with losing talent. There are two ways to go about this, neither of them ideal: You could label everything in the booth with a mountain of post-its and basically say “never touch this - or this - or this,” thereby simplifying the job. This definitely reduces stress in the training period, but it isn’t really a long-term solution - it cripples the student’s ability to explore and learn from mistakes over the long term. It leaves them to build their own foundation of knowledge, and it assumes that the choices you make in those final stressful and despairing moments of your tenure were the right decisions for the long term health of the company - which is almost never the case.

There’s another approach, akin to the development of a curriculum for self-study: the guru creates a comprehensive list of all the pieces of knowledge that one would need to do the job.

A) Acoustic Physics - How Sound Works
1) How sound waves mix in the air
2) The controllable properties of sound - Volume, Direction, Frequency, Timbre, Duration/Envelope,

B) How the Equipment Works
1) Microphone Pickup Patterns (what microphones “hear”)
2) Speaker Dispersal Patterns (cabinet distortion, directionality, phasing problems.
3) How Theatrical Sound Equipment can distort and shape sound waves
4) Mixer routing - Inputs, Faders, EQ, Inserts, Trim, Bus/Group Outputs, Auxillary Outputs

C) Cue Operation and Programming procedures
1) Mixer Manual - for Mute Scenes / VCAs or Scene Presets
2) Sound Playback Manuals - QLab, SFX, CD Players, etc.
3) MIDI and automation - getting equipment to trigger other equipment for simple show operation

D) Common “Gotchas”
1) Everything plugged in?
2) Everything plugged in in the right place?
3) Best signal testing practices - start at one end of the signal path and move carefully to the other.
4) The psychology of monitors and mic placement - getting the performers and the producers on your team with the common goal of the best possible audience experience (or, “If I turn up your monitor there, we either won’t hear you in the house, or we’ll hear you and squealing feedback”)

To be sure, each one of these items could be a dissertation in themselves, and this is more overwhelming for a blank slate student. However, it creates an ongoing resource for the student to explore and research over time and as their experience expands. It also doesn’t set a time limit on the training period - it allows peer-to-peer learning to continue beyond the tenure of the burnt-out ex-company member.

The MOST important thing is of course to create this knowledge resource well in advance of those often gut-wrenching final two weeks of a company member’s tenure. Capturing this information while stress is a factor is a good way to get a crappy knowledgebase. If you’ve ever been trained as a temp, you know what I’m talking about - If you need to know A - Z to properly do your job, some folks will teach you A (”Turn on your computer”) and then B (”This is the Power Button”) and then when that goes off without a hitch, they’ll spring Q on you (”And so then we just need to you to file the 990 Form with Accounting”) without explaining, oh, H (”Accounting is near the elevator”), or M (”990 Forms are tax forms for non-profits.”) or even C (”We are a company that audits non-profits”). And some folks assume you know too much and will rifle through the instructions for X-Z (”Just tell the president your progress by the end of the day.”) and they’re out the door. There is never enough time for the trainer to go through A-Z. And yet real damage happens to companies in both of those moments when A-Z isn’t effectively communicated or learned by the trainee. The corporate world can easily absorb that damage, but theater companies can often die off or suffer direly in fundraising in those moments when leadership changes.

So manuals can cushion the blow as the company grows - or even simply ages - and folks move on. Some of the manuals that I have written for The Side Project include:

  • How - and when - to update the website
  • Run Sheets - how to preset and run a particular show
  • Box Office procedures
  • How to share files over the internet so that group collaboration is less time-consuming
  • Brand manuals (use this font, use these colors, use this page layout, use this logo, and the branding rules that you can bend, break, and the ones you can never ignore)
  • Marketing distribution (a checklist of places to put posters and postcards)
  • Production Timeline & Checklist (what needs to get done, and when it needs to be done)

What I’ve learned about these documents is that they usually need periodic revision - so the best time to write them is as the processes are being put in place or being revised. By writing a manual as you perform the task, you can often do a better capture of clear step-by-step actions and have a better retention of all the dependent knowledge that is helpful in performing your role.

Treating manuals like a simple dumping ground of everything doesn’t work, though - they need to be more or less a complete overview of day-to-day operations, but not an exhaustive archive of everything that has ever happened ever. That’s too overwhelming to be useful. So some diligent and forward-thinking editing is always a useful habit to get into.

For these reasons, the ideal medium for a company knowledgebase is often a wiki - a living, interconnected document that allows certain basic knowledge resources to be outsourced to say, Wikipedia or other blogs & websites. Knowledge can also be organized into a structure to make critical data more clear and supporting data settle into nested structures.

At New Leaf, we’ve used a wiki and a company discussion forum in tandem for about three years, and it’s proven to work very well with our own human natures. Most day-to-day company discussion happens on the forum, filling the forum with a rich silt of acquired knowledge, planning, brainstorming, and chat. It’s almost a daily journal for most of us, a big net that captures all our ideas. We have also worked out a quick sorting and archiving process that we do as part of our production post-mortem process. When a particular nugget of knowledge from the forum discussion proves permanently useful, it finds a home somewhere in our company wiki - the repository of permanent knowledge for the company.

And on the wiki, the information is clearly organized for future company or board members. It kind of looks like this:

New Leaf Department Knowledgebase
Artistic
Play Readings
Marketing
Development, Fundraising & Grants
Production
Box Office

Agendas (these contain items that require discussion in our next face-to-face meetings so that everything gets captured)
Company Meetings
Production & Design Meetings
Marketing Meetings
Board Meetings

Meeting Minutes
Company Meeting Minutes
Post Mortem Minutes
Marketing Minutes
Committees Minutes

Timeline & To-Dos (Each of these is a calendar for each production with template dates, like “Opening -3 Weeks”. We just plug in the dates before each production, and voila, we have a list of everything we need to get done.)
Production Timeline
Box Office Timeline
Marketing Timeline

Knowledge Base
Knowledge Base - Web Tools, Important Contact Info, Stuff to Know in case of emergency
Company Bylaws
New Leaf Culture - The way we like to do things, and why
Production History
Who We Are - Mission, Vision, Values. Learn them. Love them. Live them.

Over the past few years, we’ve had the typical internal turnover at both companies that happens as artists grow up and live their lives - and new artists with fresh ambition pursue their artistic lives as a part of the company. The forum / wiki / knowledgebase process has proven its worth through the shifting membership to our newest company members. As they have time, or when they’re confused about how something works, our old discussions and accrued knowledge resources can be skimmed through and learned as needed. This is often an exciting process for a new company member, like opening up an old tome filled with old words and old thoughts. It is a training period filled with knowledge and cloaked in mystery. Can you imagine that in a corporate environment? Our old show notes create a clear picture of our context and our history - and steeping in that knowledge has helped us avoid the dangers of repeated mistakes, without limiting us to a knowledgebase of post its that limit the agility of our current operations. Understanding and remembering the old risks we’ve taken inspire better risks to be taken next time. I’d wager that our effective capturing of knowledge has helped us stretch our annual budgets as well, because we have a memory and a process that allows us to allocate money towards our artistic growth and our newest risks rather than sinkholes of productions past. Best of all, creating the knowledgebase was a dirt-simple, efficient, low stress, and even fun part of the process.

Scott’s speaking the truth again: the key to better lives for you professional artists out there is taking responsibility for your own artistic goals, and empowering yourself with the tools and the knowledge you need to achieve and reach beyond those goals. For me, the thing I needed was a way of remembering where I’ve been. Breadcrumbs along the trail, so to speak.

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